Image to Pixel Art
Turn AI art, enlarged sprites, drawings or photos into real pixel art: a true pixel grid, a clean palette and outlines that survive. Built on the Pixel Art Fixer. Free, nothing uploaded.
Runs in your browser on Retro Diffusion's Rust engine. Your images never leave your device.
Drop an image here, click to browse, or paste
PNG · JPG · WebP · GIF, up to 16 megapixels
Image to Pixel Art, step by step
- 01
Drop in any image
AI “pixel art”, an enlarged sprite, a drawing or a photo. Transparency is kept.
- 02
It reads the image first
Fake pixel art is rebuilt on the grid it was drawn on, with the Pixel Art Fixer. Everything else is downscaled with outlines kept.
- 03
Colors, the pixel-art way
A real palette, picked by the same reducer Retro Diffusion uses, with optional dithering only where there are gradients.
- 04
Download real pixels
A true 1× PNG for your engine, or an enlarged copy with whole-number scaling for sharing.
Generate real pixel art from a prompt
Retro Diffusion's models draw on a true pixel grid with a limited palette: characters, tilesets, animations and more, from $0.03 an image. New accounts start with free balance.
Image to Pixel Art FAQ
Drop it here. If it is already pixel-art-like (AI generations, enlarged or blurry sprites) the converter finds the grid it was drawn on and rebuilds every cell as one true pixel. Other images are downscaled with a contrast-aware method that keeps thin outlines, then reduced to a clean palette.
AI models draw “pixels” that are not on a grid: blocks of different sizes, soft edges and hundreds of near-identical colors. The Pixel Art Fixer detects the intended grid, snaps every block to a single pixel and keeps the original colors.
Sprites usually use 8 to 32 colors. Leave Colors on Auto and the converter picks a count from the image itself, the way Retro Diffusion’s own models do.
Yes. No signup and no watermark. It runs in your browser on Retro Diffusion’s Rust engine, so your images are never uploaded.
A converter can only simplify the picture you give it. Retro Diffusion’s models draw pixel art from scratch on a real grid with a limited palette, so shapes and shading are made for the size.